Gamedev Recap 2022

// Reading Time: 2 minutes Here’s a wrap up video montage highlighting some of my game development achievements throughout 2022!

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#Blocktober: Project Borealis

// Reading Time: 5 minutes The #Blocktober post for my contributions to Project Borealis. Featuring a walkthrough of my design process building the Listening Post map.

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SENTRY – Devlog 1

// Reading Time: 2 minutes We finally pulled the trigger on a devlog series!

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func_podcast – Episode 6

// Reading Time: 2 minutes In this sixth episode, we discuss our thoughts and reactions to this year’s Gamescom showcase, as well as the Haunted PS1 community EEK3 event.

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SENTRY Music Interview

// Reading Time: < 1 minute SENTRY interview between Sean Noonan and Barry Topping for Save & Sound, covering the creation of the trailer soundtrack and score for the game.

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func_podcast – Episode 5

// Reading Time: < 1 minute In this episode we talk about the recent wave of game remakes, touch on “The Interval” and discuss the fall of survival horror.

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The Interval Released

// Reading Time: 2 minutes Back in May I took part in the Reload Magazine game jam and with a small team, created a small retro shooter known as “The Interval”.

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