// Reading Time: 2 minutes Back in May I took part in the Reload Magazine game jam and with a small team, created a small retro shooter known as “The Interval”.
// Reading Time: < 1 minute A special podcast episode to talk about the announcement of Sentry!
// Reading Time: < 1 minute It’s been strange to sit on this news for so long, but I’m finally pleased to announce that my next game is SENTRY.
// Reading Time: 2 minutes In this episode we cover the legality of fan games, our level design processes and workflow as well as discussion around narrative in level design.
// Reading Time: < 1 minute In this second episode of func_podcast, we discuss our approach to game and level design and touch on recent game industry events.
// Reading Time: < 1 minute The inaugural episode of the func_podcast, a game development podcast that covers game design and level design as well as discussion around industry events of the day.