// Reading Time: < 1 minute SENTRY interview between Sean Noonan and Barry Topping for Save & Sound, covering the creation of the trailer soundtrack and score for the game.
// Reading Time: < 1 minute In this episode we talk about the recent wave of game remakes, touch on “The Interval” and discuss the fall of survival horror.
// Reading Time: 2 minutes Back in May I took part in the Reload Magazine game jam and with a small team, created a small retro shooter known as “The Interval”.
// Reading Time: 2 minutes A special podcast episode to talk about the announcement of Sentry!
// Reading Time: < 1 minute It’s been strange to sit on this news for so long, but I’m finally pleased to announce that my next game is SENTRY.
// Reading Time: 2 minutes In this episode we cover the legality of fan games, our level design processes and workflow as well as discussion around narrative in level design.