Gamedev Recap 2024

// Reading Time: 3 minutesWrapping up 2024, I wanted to continue that trend but add more context and insight, so here’s a glimpse behind the scenes of my work and the progress I’ve made. This is my 2024 in game development!

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SENTRY – Devlog 3

// Reading Time: 4 minutesIn this third devlog, I showcase the first major update to SENTRY, featuring new enemies, weapons, deployables, significant map changes, and a new campaign!

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Something in the Water – Devlog 0

// Reading Time: 6 minutesThe introductory episode of a devlog series, where I share my creative process, the various challenges, and progress of my surivial horror FPS, Something in the Water.

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Gamedev Recap 2023

// Reading Time: 2 minutesDespite some challenges in 2023, including a severe bout of flu, I’m grateful for surviving and wanted to share a montage of my work from the year.

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