// Reading Time: 8 minutes Looking back at my game development work in 2024 – what went right, what slowed me down, and what I learned about focus, scope, and momentum across solo projects, Early Access, and small creative experiments.
Tag: SENTRY
SENTRY – Devlog 3
// Reading Time: 4 minutes In this third devlog, I showcase the first major update to SENTRY, featuring new enemies, weapons, deployables, significant map changes, and a new campaign!
SENTRY Released in Early Access on Steam
// Reading Time: < 1 minute SENTRY is out now on Steam and I’ve made a trailer to mark the occasion!
Game Development Recap 2023 – Updates on SENTRY, The Super 1-1 Challenge, and Something in the Water
// Reading Time: 2 minutes Despite some challenges in 2023, including a severe bout of flu, I’m grateful for surviving and wanted to share a montage of my work from the year.
