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Tag: recap

Game Development Recap 2024 – Highlights from SENTRY, Something in the Water and more

// Reading Time: 3 minutes Wrapping up 2024, I wanted to continue that trend but add more context and insight, so here’s a glimpse behind the scenes of my work and the progress I’ve made. This is my 2024 in game development!

Published January 1, 2025

Game Development Recap 2023 – Updates on SENTRY, The Super 1-1 Challenge, and Something in the Water

// Reading Time: 2 minutes Despite some challenges in 2023, including a severe bout of flu, I’m grateful for surviving and wanted to share a montage of my work from the year.

Published January 1, 2024

Game Development Recap 2022 – Insights into SENTRY and New Projects

// Reading Time: 2 minutes Here’s a wrap up video montage highlighting some of my game development achievements throughout 2022!

Published January 2, 2023

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2022 AI design announcement Half-Life Half-Life 2 listening post maintenance Mapcore noclip Pearly retrospective Ryse The Super 1-1 Challenge timelapse UE4 Unreal Engine Wipeout wrapped

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