// Reading Time: 8 minutes Looking back at my game development work in 2024 – what went right, what slowed me down, and what I learned about focus, scope, and momentum across solo projects, Early Access, and small creative experiments.
Tag: game design
func_podcast – Episode 4
// Reading Time: 2 minutes A special podcast episode to talk about the announcement of Sentry!
func_podcast – Episode 3
// Reading Time: 2 minutes In this episode we cover the legality of fan games, our level design processes and workflow as well as discussion around narrative in level design.
func_podcast – Episode 2
// Reading Time: < 1 minute In this second episode of func_podcast, we discuss our approach to game and level design and touch on recent game industry events.
