// Reading Time: 4 minutes In this third devlog, I showcase the first major update to SENTRY, featuring new enemies, weapons, deployables, significant map changes, and a new campaign!
Tag: enemy design
SENTRY – Devlog 2
// Reading Time: 3 minutes Our second devlog! This time covering a new weapon, breaking down how we build enemies and answering how we got 50,000 wishlists!