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Noonan.Design

Noonan.Design

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Category: Thoughts

Essays, reflections, and design thinking on game development, production, and creative work.

Game Development Recap 2024 – Lessons in Focus, Scope, and Momentum

// Reading Time: 8 minutes Looking back at my game development work in 2024 – what went right, what slowed me down, and what I learned about focus, scope, and momentum across solo projects, Early Access, and small creative experiments.

Published January 1, 2025

Game Development Recap 2023 – Updates on SENTRY, The Super 1-1 Challenge, and Something in the Water

// Reading Time: 2 minutes Despite some challenges in 2023, including a severe bout of flu, I’m grateful for surviving and wanted to share a montage of my work from the year.

Published January 1, 2024

Game Development Recap 2022 – Insights into SENTRY and New Projects

// Reading Time: 2 minutes Here’s a wrap up video montage highlighting some of my game development achievements throughout 2022!

Published January 2, 2023

My Thoughts On Zelda: Link’s Awakening

// Reading Time: 6 minutes It’s late 1996. I am 11 years old. I’m going to buy a video game. And I have one game in mind…

Published September 20, 2019

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