// Reading Time: 8 minutes Looking back at my game development work in 2024 – what went right, what slowed me down, and what I learned about focus, scope, and momentum across solo projects, Early Access, and small creative experiments.
Category: Thoughts
Essays, reflections, and design thinking on game development, production, and creative work.
Game Development Recap 2023 – Updates on SENTRY, The Super 1-1 Challenge, and Something in the Water
// Reading Time: 2 minutes Despite some challenges in 2023, including a severe bout of flu, I’m grateful for surviving and wanted to share a montage of my work from the year.
Game Development Recap 2022 – Insights into SENTRY and New Projects
// Reading Time: 2 minutes Here’s a wrap up video montage highlighting some of my game development achievements throughout 2022!
My Thoughts On Zelda: Link’s Awakening
// Reading Time: 6 minutes It’s late 1996. I am 11 years old. I’m going to buy a video game. And I have one game in mind…
