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SENTRY

Lead Designer

About me

I’m Sean Noonan, a game and level designer with 20 years of experience creating AAA and indie games. I write about design, development, and the art of making games.

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Latest Articles

  • Gamedev Recap 2024 – Lessons in Focus, Scope, and Momentum
  • Creating My First DOOM II Deathmatch Level
  • SENTRY – Devlog 3
  • SENTRY Released in Early Access on Steam

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