Game Design
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Gamedev Recap 2024 – Lessons in Focus, Scope, and Momentum
Lessons from a year balancing indie development, Early Access, video production and creative side projects, with reflections on focus, scope and sustainable momentum.
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func_podcast – Episode 3
In this episode we cover the legality of fan games, our level design processes and workflow as well as discussion around narrative in level design.
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func_podcast – Episode 2
In this second episode of func_podcast, we discuss our approach to game and level design and touch on recent game industry events.
