// Reading Time: 3 minutes Our second devlog! This time covering a new weapon, breaking down how we build enemies and answering how we got 50,000 wishlists!
// Reading Time: 2 minutes We finally pulled the trigger on a devlog series! New levels, enemies and 50,000 Wishlists!?
// Reading Time: < 1 minute In this second episode of func_podcast, we discuss our approach to game and level design and touch on recent game industry events.
// Reading Time: < 1 minute The inaugural episode of the func_podcast, a game development podcast that covers game design and level design as well as discussion around industry events of the day.