// Reading Time: < 1 minute SENTRY interview between Sean Noonan and Barry Topping for Save & Sound, covering the creation of the trailer soundtrack and score for the game.
Category: Interviews
Guest appearances, conversations, and interviews covering game development, design, and creative process.
Designing Against Player Optimisation – Yeah, I Make Games
// Reading Time: 2 minutes A discussion on player optimisation, player psychology, and the design trade-offs involved in protecting fun without over-restricting players.
