Interview
Guest appearances, conversations, and interviews covering game development, design, and creative process.
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SENTRY Music Interview
SENTRY interview between Sean Noonan and Barry Topping for Save & Sound, covering the creation of the trailer soundtrack and score for the game.
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Designing Against Player Optimisation – Yeah, I Make Games
A discussion on player optimisation, player psychology, and the design trade-offs involved in protecting fun without over-restricting players.