Hot on the heels of Star Citizen Alpha 2.6.2, Alpha 2.6.3 brings a couple of small but significant fixes. These fixes primarily improve performance and stability in Star Marine. 2.6.3 also contains a fix for a Star Marine bug whereby players would be killed at the beginning of round 3 (had they ended the previous round in their spawn zone). That should please those of you who keep a close eye on K/D/R.
As mentioned in the last update, if you’re thinking of attending Bitizencon, you can purchase tickets here. If you do plan on attending, let me know and we’ll grab a beer at Bar Citizen the night before (Friday, April 21st). I will post a separate update for any panel recordings after the fact.
Until then, have a good one!