In development

Star Citizen

Cloud Imperium Games | Senior Designer | ~2 years

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Responsibilities

  • Building multiplayer levels and objective based team modes for Star Marine
  • Working closely with art to define a template modular kit for the level design team
  • Defining first person level design in the Squadron 42 vertical slice
  • Level design and scripting for a number of first person combat encounters across the campaign
  • Feature prototyping using the Flowgraph visual scripting tool
  • Working with procedural mission content

Star Marine

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer sit amet neque lacinia, pretium arcu tincidunt, feugiat quam. Phasellus sit amet sodales arcu, at semper ante. Vivamus vitae auctor nunc, venenatis ornare ex. Morbi porta nulla consectetur nisl rutrum, eget aliquam nulla euismod. Pellentesque pulvinar justo mollis lectus iaculis euismod. Cras sit amet ipsum erat. Donec leo metus, fringilla sit amet leo id, imperdiet laoreet lacus.

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Integer sit amet neque lacinia, pretium arcu tincidunt, feugiat quam. Phasellus sit amet sodales arcu, at semper ante. Vivamus vitae auctor nunc, venenatis ornare ex. Morbi porta nulla consectetur nisl rutrum, eget aliquam nulla euismod. Pellentesque pulvinar justo mollis lectus iaculis euismod. Cras sit amet ipsum erat. Donec leo metus, fringilla sit amet leo id, imperdiet laoreet lacus.

Responsibilities

  • Building multiplayer levels and objective based team modes for Star Marine
  • Working closely with art to define a template modular kit for the level design team
  • Defining first person level design in the Squadron 42 vertical slice
  • Level design and scripting for a number of first person combat encounters across the campaign
  • Feature prototyping using the Flowgraph visual scripting tool
  • Working with procedural mission content

Concept art © Cloud Imperium Games