“Far far away, behind the word mountains, far from the countries Vokalia and Consonantia, there live the blind texts. Separated they live in Bookmarksgrove right at the coast of the Semantic”

Jennifer Smith
Graphic Designer

Jack B. Nimble

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Design

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Deploy

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Develop

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Support

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Information

Jack B. Nimble is a a high speed, side-scrolling endless runner that I built in my spare time.

It was my first independent production and the project I used to begin learning pixel art and a 2D engine in the form of Construct 2. The game started out as a game jam project during a week-long Game Boy Game Jam back in 2013, and due to the positive response and my fondness for the art style, I decided to continue developing the game as a commercial release for Apple’s iOS platform.

I am currently in the process of developing a large update for the iOS version of the game, scheduled for late 2016.

Responsibilities

  • Sole development of code, art and design
  • Running external playtests and managing a bug database
  • Marketing and distribution