I don’t know if it’s my age, but these months are really zipping by… March saw another Star Citizen alpha release, some podcast fun, and a return to streaming!
Star Citizen Alpha 2.6.2 is now available! For a detailed look at the changes to the maps and patch notes check the 2.6.2 release post.
Podcasts and future appearances
This month I was interviewed on the Addicted podcast. Addicted are a dedicated Twitch streaming group and Star Citizen org (like a clan, but in spaaaaaace). I’m quite familiar with the hosts, so it was a pretty fun time – it’s great to have this transparency with the community and get their unfiltered feedback directly, as well as offer an insight into development.
I will also be on The Base Radio on April 2nd, so be sure to tune in and feel free to ask some questions (I will post the archive at a later date for those that miss it). Additionally, I’ll be on the design panel at Britizencon, which takes place on the 22nd of April at Radisson Blu, Manchester Airport. It should be a fun time!
You can watch my interview on the Addicted Podcast Archive and tune into my upcoming interview on The Base Radio. If you would like to attend Bitizencon, you can purchase tickets here. If you’re attending, let me know and we’ll grab a beer at the Bar Citizen the night before (Friday, April 21st).
Jack B. Nimble
So I’m finally back to streaming game development and testing Jack B. Nimble. Last month I said that the game was “done”, but there’s always more time for polish while I finish up the remaining marketing tasks. Speaking of which, I’ve sent the bulk of trailer footage for a trailer to be cut; I won’t be handling this personally due to time, but it is in the best of hands. The website is still coming, but I feel that will launch later alongside the Steam release, however, I will be promoting Jack B. Nimble for iOS with a dedicated press kit which should be coming online shortly.
No release date yet, but I’ll have more to talk about in the next update…
Until next time, have a good one!