
On the 22nd of April, I attended BritizenCon 2017, where I sat on a design-focused developer panel.
The panel featured (from left to right); Development Director: Brian Chambers, Lead Technical Designer: John Crewe, Senior Designer: Sean Noonan (that’s me!) and Lead Designer: Luke Pressley.
We covered a wide range of topics. We opened with a little ship chat then moved into live design discussion. As standard, most of my discussion centered around level design within Star Marine. I have to say, it was probably the most fun I’ve had on a developer panel.
I have to thank the guys whom organised Britizencon, it was an awesome event. It was a great opportunity to meet the community, and chat all things Star Citizen.
For more information about Britizencon, head here.
Enjoy the video!